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[[File:Fire_Elemental_Concept_Side.jpg|thumb|326px|Fire Elemental Concept]]
 
[[File:Fire_Elemental_Concept_Side.jpg|thumb|326px|Fire Elemental Concept]]
   
The elementals are huge golem-like creatures that are native to volcanic and unstable Nharogk. However, due to their home's destructive and chaotic nature, elementals occassionally wound up launched into space and falling to planet Jrakhon via strong volcanic eruptions. These [[Alpha Class|alpha class]] creatures have an ability to mimic [[elements]] such as; fire, ice and lightning, and are shown capable of adapting into other planets. Depending on what environment they are found in decide their element that they adapt to. Unlike other creatures, elementals are highly dependant on their element that they passively gather from the nearby surroundings. When they leave this habitat they begin to loose their element and begin to decay over time until they die. This heavily limits the area that an elemental can travel and hunt within. This type of simple needs suggests that elementals wouldn't need to hunt to eat organic lifeforms, but elementals that live in Jrakhon actively hunt [[dragon|dragons]] of the same element as itself. The cause of this behaviour is yet to be found or explained, however, it has been theorized that the organic matter provides more energy than the non-organic elements that surrounds them. Therefore causing the elementals adapt and hunt specifically dragons since no other creatures use elemental based abilities.
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The '''Elementals''' are huge golem-like creatures that are native to Jhrakhon's moon, the volcanic and unstable Nharogk. However, due to their home's destructive and chaotic nature, elementals occasionally wound up launched into space and fall to planet Jrakhon via strong volcanic eruptions. They are capable of adapting to other planets and are the natural enemies of dragons.
   
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These [[Alpha Class|alpha class]] creatures have the ability to control a particular [[elements|element]], such as fire, ice or lightning. Unlike other creatures, elementals are highly dependent on their element and must gather that element from their surroundings. When they leave their ideal habitat, elementals begin to lose their element and will decay over time until they die. This heavily limits the area that an elemental can travel and hunt within.
[[Fire Elemental]] is currently the only elemental designed for the game. There has been no further information about the two other elementals; ice and lightning verified by the developers at the current stage of development.
 
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Despite not needing to eat organic lifeforms to survive, elementals on Jrakhon will actively hunt [[dragon|dragons]] of the same element as itself. The cause of this behavior is yet to be found or explained; however, it has been theorized that the organic matter provides more energy than the non-organic elements that surrounds them. Therefore, elementals may have adapted to hunt dragons to further fuel their strength.
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The [[Fire Elemental|Magma Fire Elemental]] is currently the only elemental designed for the game. There has been no further information about the two other elementals (ice and lightning as verified by the developers) at the current stage of development.
   
 
= Gameplay =
 
= Gameplay =
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The elementals can be unlocked by the player while they play as a dragon, though the exact method is still unknown. Unlocking an elemental grants a single use of it, meaning that after death they must be unlocked again, similar to the [[Hybrid Dragon]].
The elementals can be unlocked by the player while they play as a dragon thought the exact method is still unknown. Unlocking an elemental grants a single-time use of it similarly to the hybrid dragons. Once unlocked you can spawn into the world of Jrakhon as an elemental and the [[Elements|element]] that your elemental is based off of depends your spawn location. Upon spawning you are a smaller version of the elemental and over time grow into your maximum size as you stay alive. You are heavily limited to the element that you present as you can only prevent your body from loosing it and decaying over time in certain areas of your environment. As an example; fire elementals are made out of lava and they must bath in lava fields or volcanos in order to sustain themselves, and when they leave their bodies will openly drip lava and they begin to decay as their bodies loose the hot lava that powers them. After dying you will have to unlock the elemental again.
 
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Once unlocked, players can spawn into the world of Jrakhon as an elemental. The [[Elements|element]] that your elemental is aligned with will influence your spawn location. Upon spawning, you will be a smaller version of the elemental, and over time you must survive to grow to your your maximum size.
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You are heavily limited by your environment because in order to prevent your body from decaying over time, you must replenish your core with the element you are aligned with. For example, fire elementals are made out of lava, so they must go to lava fields or volcanos in order to sustain themselves.
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Elementals will consume dragons in order to upgrade their own stats. Dragons of higher stats will provide better upgrades. Elementals will be able to attack and kill dragons on any server, even if they are marked as PvE (player vs. enemy).
   
 
Elementals are a [https://dayofdragons.fandom.com/wiki/Category:Playable_Species playable species].
 
Elementals are a [https://dayofdragons.fandom.com/wiki/Category:Playable_Species playable species].
 
== Elemental Species ==
 
== Elemental Species ==
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The following elementals have been confirmed for future release:
Only elementals who have information on them and are in current development or the game itself; have links to a subpage with more information.
 
   
* [[Fire Elemental]]
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* [[Fire Elemental|Magma Fire Elemental]]
* Ice Elemental
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*[[Glacier Ice Elemental]]
* Lightning Elemental
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*[[Thunder Storm Elemental]]
   
 
[[Category:Creatures]]
 
[[Category:Creatures]]

Revision as of 19:52, 9 September 2021

Fire Elemental Concept

The Elementals are huge golem-like creatures that are native to Jhrakhon's moon, the volcanic and unstable Nharogk. However, due to their home's destructive and chaotic nature, elementals occasionally wound up launched into space and fall to planet Jrakhon via strong volcanic eruptions. They are capable of adapting to other planets and are the natural enemies of dragons.

These alpha class creatures have the ability to control a particular element, such as fire, ice or lightning. Unlike other creatures, elementals are highly dependent on their element and must gather that element from their surroundings. When they leave their ideal habitat, elementals begin to lose their element and will decay over time until they die. This heavily limits the area that an elemental can travel and hunt within.

Despite not needing to eat organic lifeforms to survive, elementals on Jrakhon will actively hunt dragons of the same element as itself. The cause of this behavior is yet to be found or explained; however, it has been theorized that the organic matter provides more energy than the non-organic elements that surrounds them. Therefore, elementals may have adapted to hunt dragons to further fuel their strength.

The Magma Fire Elemental is currently the only elemental designed for the game. There has been no further information about the two other elementals (ice and lightning as verified by the developers) at the current stage of development.

Gameplay

The elementals can be unlocked by the player while they play as a dragon, though the exact method is still unknown. Unlocking an elemental grants a single use of it, meaning that after death they must be unlocked again, similar to the Hybrid Dragon.

Once unlocked, players can spawn into the world of Jrakhon as an elemental. The element that your elemental is aligned with will influence your spawn location. Upon spawning, you will be a smaller version of the elemental, and over time you must survive to grow to your your maximum size.

You are heavily limited by your environment because in order to prevent your body from decaying over time, you must replenish your core with the element you are aligned with. For example, fire elementals are made out of lava, so they must go to lava fields or volcanos in order to sustain themselves.

Elementals will consume dragons in order to upgrade their own stats. Dragons of higher stats will provide better upgrades. Elementals will be able to attack and kill dragons on any server, even if they are marked as PvE (player vs. enemy).

Elementals are a playable species.

Elemental Species

The following elementals have been confirmed for future release: